Sunday, January 23, 2011

2011 GSL January Code S Semifinals

The Code S semifinals opens with a battle of unbeaten teammates. IMmvp and IMNesTea have gotten this far without losing a single game. Something's got to give. Can NesTea throw a wrench into what many expect to be a coronation for mvp?

mvp may be on the rise, but MarineKingPrimeWE is already a king. Sort of. His unique style will be matched against LiquidJinro's rock-solid play. Can MarineKing become the first player to repeat as a finalist or will Jinro become the first foreigner to reach the finals?

IMmvp
Terran
#27
Map Veto: Scrap Station
2010 Results: DNQ, ro32, ro16

GSL 4 Results:
W TSLFruitDealer
W oGsjookTo
W oGsZenio
W TheBestfOu
W oGsHyperdub
W choyafOu
W TSLTrickster (3-0)
vs.IMNesTea
Terran
#2
Map Veto: Steppes of War
2010 Results: ro64, Champion, ro8

GSL 4 Results:
W PoltPrimeWE
W MakaPrimeWE
W oGsZenio
W SlayerSBoxeR
W choyafOu (3-0)
 
 
Maps: Xel'Naga Caverns, Shakuras Plateau, Blistering Sands, Jungle Basin, Metalopolis

LiquidJinro
Terran
T-#11
Map Veto: Blistering Sands
2010 Results: DNQ, DNQ, ro4

GSL 4 Results:
W EGIdrA
L CheckPrimeWE
W oGsEnsnare
L MarineKingPrimeWE
W oGsMC
W oGsMC
W EGIdrA (3-1)
vs.MarineKingPrimeWE
Terran
#5
Map Veto: Delta Quadrant
2010 Results: DNQ, second place, ro8

GSL 4 Results:
L TSLClide
W SlayerSLegalMinD
W SlayerSLegalMinD
W LiquidJinro
W STRainBOw
W oGsNaDa (3-0)
 
Maps: Scrap Station, Steppes of War, Jungle Basin, Xel'Naga Caverns, Shakuras Plateau

IMmvp (T) vs. IMNesTea (Z)
Match Rating: 8/10
VOD Link
Click for match play by play and commentary

LiquidJinro (T) vs. MarineKingPrimeWE (T)
Match Rating: 9/10
VOD Link
Click for match play by play and commentary

1 comment:

  1. Spoilers!

    At the very top level of skill, it's noticeable how much maps are influencing things. Terrans definitely have "same side" Shakuras worked out. Scary part is that Game 1 was MVP's first game lost to a zerg, over about 8 Korean tournaments, since he lost to Idra on Steppes in GSL3. The guy is scary good. But I think there's just no way, with the current maps, for a Zerg to take a series off him. They'd simply have to guess everything right & play perfectly.

    Some zergs are simply going to need to find a different way to play some of these positions against MVP and the top Terrans. Infestors might help, but that'd be from just spamming Infested Terrans and running away (to break Seige lines).

    I think a lot of the problem is the passive, macro style only works during certain time frames in TvZ. After the 2rax pressure is stopped, the Zerg has an advantage until around 11-12 minutes, when enough Tanks + Marines are out. Zerg isn't really at an advantage, assuming no damage was done, until well past the 25 minute mark. (i.e. when they are able to do a "300 food" push & tech switch)

    MVP definitely doesn't let it go that long. He'll push before that can happen. Which means you'd need an entirely different tech-pattern. Maybe Speed Roaches + Banelings + Mutas with an earlier 3rd/4th? Not sure. Won't know until we see all of this played out on the new maps.

    As for Jinro vs MarineKing, the Base-trade that MarineKing did against Nada is actually a tactic he uses. It's very noticeable that he's using his mobility advantage to counter others. MMM will kill a base faster than Marines & Tanks, just due to mobility alone. It worked against Nada and didn't quite work against Jinro. In the Scrap Station game, Jinro had 2 freshly built tanks that didn't seige up. Had they, he'd have walked over that game even more.

    In the other ones, it really seems like Jinro has an early-mid-game scouting issue. Especially in that Jungle Basin game. When he couldn't find MKP's buildings, he should have been scouring the map trying to find what he was proxying. He didn't need to sniff out cloaked banshees, but he really needed to find everything. And that's when you check your back rocks, given it's Jungle.

    Game 4 was really a master stroke by MKP. He used, effectively, a Zerg-style against Jinro. Except for some games Nada & Boxer played, you just don't see that. But it worked really well.

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